(1) Lin, Z.; Yuan, J*. Research on the design and image perception of cultural landscapes based on digital roaming technology. Heritage Science 2024,11,12:397.SSCI/A&HCI(TOP),Q1,一作. (2) Lin, Z.; Yuan, J*. Virtual Reality-Based Digital Landscape Experience and Climate Change Monitoring: Evidence from Human Thermal Comfort. Sustainability 2024, 16, 4366. SSCI, Q2, 一作, 被引1次. (3) Lin, Z.; Ye, X*. Effects of Low-Carbon Visualizations in Landscape Design Based on Virtual Eye-Movement Behavior Preference. Land 2022, 11, 782. SSCI, Q2, 一作, 被引8次. (4) Huang, T.; Lin, Z*.; Gan, F*. Colour Preference and Healing in Digital Roaming Landscape: A Case Study of Mental Subhealth Populations. Int. J. Environ. Res. Public Health 2022, 19, 10986. SSCI, Q1, 通讯, 被引6次. (5) Chen, X.; Lin, Z*. Research on Digital Experience and Satisfaction Preference of Plant Community Design in Urban Green Space. Land 2022, 11, 1411. SSCI, Q2,通讯, 被引8次. (6) Lin, Z.; Gan, F*.; Ye, X*. Research on Ecological Landscape Design and Healing Effect Based on 3D Roaming Technology. Int. J. Environ. Res. Public Health 2022, 19, 11406. SSCI, Q1,一作, 被引5次. (7) Lin, Z.; Ye, X*. Evaluating Cultural Landscape Remediation Design Based on VR Technology. ISPRS Int. J. Geo-Inf. 2021, 10, 423. SCI, 三区/Q2,一作, 被引10次. (8) Lin, Z.; Ye, X*. Ecosystem Services Value Assessment and Uneven Development of the Qingjiang River Basin in China. Sustainability 2017, 9, 2356. SSCI, Q2/T3,一作, 被引9次. (9) 林正松. 基于仿真技术的开放社区模式评估[J].吉林大学学报(工学版),2017, 47 (5): 1436-1445. 北核/CSCD/EI, 一作,被引5次。 (10) 李梦*,林正松.西兰卡普纹样的艺术特色及其艺术传承与保护[J].武汉理工大学学报(社会科学版),2014,27(02):197-200.北核/CSSCI,二作(导师一作),被引20次。 (11) 林正松,第八届生态设计国际学术会议论文竞赛,省级一等奖,2023年,排名一。 (12) 林正松,第六届生态设计国际学术会议论文竞赛,省级三等奖,2021年,排名一。 (13) 林正松,2023年全国高校商业精英挑战赛会展专业创新创业实践竞赛,优秀指导教师,2023年,排名第一。
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